Comparison of children's gaming scores to NEPSY-II scores: validation of computer games as cognitive tools
Martinovic, D., Burgess, J., Pomerleau, C. and Marin, C. 2015. Comparison of children's gaming scores to NEPSY-II scores: validation of computer games as cognitive tools. Computers in Human Behavior. 49, pp. 487-498. https://doi.org/10.1016/j.chb.2015.03.039
|Authors||Martinovic, D., Burgess, J., Pomerleau, C. and Marin, C.|
This exploratory quantitative study compared schoolchildren’s scores on 15 computer games to their scores on the neuropsychological test, NEPSY-II, to determine whether these games utilize predicted cognitive skills.
Forty-three children aged 7–12 from different ethnic groups participated in this study. There was an almost equal split between girls and boys, some of whom reported mild learning difficulties. Many a priori predicted correlations were confirmed, with a medium to high effect. Eleven games shared their highest correlation with one or more of the predicted cognitive skills as measured by the NEPSY-II, which provided evidence that these computer games use specific cognitive functions. This suggests that similar computer games could be used to assess, practice, or monitor cognitive skills among schoolchildren.
|Keywords||Computer games; cognition; NEPSY-II|
|Journal||Computers in Human Behavior|
|Journal citation||49, pp. 487-498|
|Digital Object Identifier (DOI)||https://doi.org/10.1016/j.chb.2015.03.039|
|Online||01 Apr 2015|
|Publication process dates|
|Deposited||31 Jul 2019|
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