Dr Chris Pallant


NameDr Chris Pallant
Job titleFaculty Director of Knowledge Exchange and Enterprise

Research outputs

Disney pluralism: beyond Disney-formalism

Pallant, C. 2019. Disney pluralism: beyond Disney-formalism. in: Davis, A. (ed.) Discussing Disney New Barnet John Libbey.

Dream worlds – dark ecologies of anime [invited roundtable participant]

Pallant, C. 2017. Dream worlds – dark ecologies of anime [invited roundtable participant].

Drawing to an end: storyboarding cinema, an elegy

Pallant, C. 2016. Drawing to an end: storyboarding cinema, an elegy.

Anifest insight talk – a history of storyboarding animation

Pallant, C. 2016. Anifest insight talk – a history of storyboarding animation.

A history of storyboarding animation: unpacking the archive [keynote speaker]

Pallant, C. 2017. A history of storyboarding animation: unpacking the archive [keynote speaker].

The future of the city in literature and media [invited roundtable participant]

Pallant, C. 2016. The future of the city in literature and media [invited roundtable participant].

Do you speak Clanger? – an introductory history of the Smallfilms studio

Pallant, C. 2017. Do you speak Clanger? – an introductory history of the Smallfilms studio.

Animation and genre: the Clangers reboot – a case study

Pallant, C. 2017. Animation and genre: the Clangers reboot – a case study.

Storyboarding bei Disney: entwicklungen, ambitionen, ordnungsmuster

Pallant, C. 2017. Storyboarding bei Disney: entwicklungen, ambitionen, ordnungsmuster. in: Häusler, A. and Henschen, J. (ed.) Storyboarding: Filmisches Entwerfen Marburg, Germany Schüren Verlag.

Animating class and contemporary British television

Pallant, C. and Newton, J. 2017. Animating class and contemporary British television. in: Forrest, D. and Johnson, B. (ed.) Social Class and Television Drama in Contemporary Britain London Palgrave.

APES 2015

Pallant, C. 2015. APES 2015. Animation Studies 2.0.

Re-make or re-take?

Pallant, C. 2006. Re-make or re-take?

Digesting Disney

Pallant, C. 2007. Digesting Disney.

Pixar: the hyphenation of Disney

Pallant, C. 2009. Pixar: the hyphenation of Disney.

The animated landscape

Pallant, C. 2010. The animated landscape.

Urbanimation: representing and reconfiguring New York City through animation

Pallant, C. 2011. Urbanimation: representing and reconfiguring New York City through animation.

Storyboarding American cinema: an incomplete history [Invited speaker]

Pallant, C. 2012. Storyboarding American cinema: an incomplete history [Invited speaker].

Red Dead Redemption (2010): animating game structure and game surface

Pallant, C. 2012. Red Dead Redemption (2010): animating game structure and game surface.

Animating America: Red Dead Redemption (2010) – game structure and game surface

Pallant, C. 2013. Animating America: Red Dead Redemption (2010) – game structure and game surface.

Redefining the animated landscape

Pallant, C. 2013. Redefining the animated landscape.

Screenwriting and storyboarding

Pallant, C. and Price, S. 2013. Screenwriting and storyboarding.

Storyboarding the ‘Spielberg-Lucas-Coppola cinema of effects' [Invited speaker]

Pallant, C. 2014. Storyboarding the ‘Spielberg-Lucas-Coppola cinema of effects' [Invited speaker].

Constructing entertainment: storyboarding the ‘Spielberg-Lucas-Coppola cinema of effects'

Pallant, C. 2014. Constructing entertainment: storyboarding the ‘Spielberg-Lucas-Coppola cinema of effects'.

Between frames: animating the storyboard

Pallant, C. 2014. Between frames: animating the storyboard.

Between frames: animating the storyboard

Pallant, C. 2015. Between frames: animating the storyboard.

Storyboarding in colour: (some) critical perspectives [Invited speaker]

Pallant, C. 2015. Storyboarding in colour: (some) critical perspectives [Invited speaker].

Research on boarders: storyboarding American cinema

Pallant, C. 2015. Research on boarders: storyboarding American cinema.

The animated storyboard: text and performance

Pallant, C. 2015. The animated storyboard: text and performance.

Demystifying Disney: from Mickey Mouse to media institution [Invited speaker]

Pallant, C. 2011. Demystifying Disney: from Mickey Mouse to media institution [Invited speaker].

The American Studies Summer Institute at NYU [Roundtable participant]

Pallant, C. 2013. The American Studies Summer Institute at NYU [Roundtable participant].

Nostalgias - visual longing [Invited respondent]

Pallant, C. 2013. Nostalgias - visual longing [Invited respondent].

Storyboarding: a critical history

Pallant, C. and Price, S. 2015. Storyboarding: a critical history. London Palgrave.

Storyboard history: an incomplete history

Pallant, C. 2012. Storyboard history: an incomplete history.

Pixar – inside the toy box: Dr. Chris Pallant in conversation with Pixar’s Dan McCoy

Pallant, C. 2012. Pixar – inside the toy box: Dr. Chris Pallant in conversation with Pixar’s Dan McCoy. Canterbury Anifest. Canterbury Christ Church University 05 - 06 Oct 2012

Storyboarding the “Spielberg-Lucas-Coppola cinema of effects": history and scholarly practice

Pallant, C. 2014. Storyboarding the “Spielberg-Lucas-Coppola cinema of effects": history and scholarly practice.

Disney pluralism: beyond Disney-formalism [Keynote speaker]

Pallant, C. 2015. Disney pluralism: beyond Disney-formalism [Keynote speaker].

Storyboarding: frames of reference [Keynote speaker]

Pallant, C. 2015. Storyboarding: frames of reference [Keynote speaker].

The Zombiefied landscape: World War Z, ParaNorman, and the politics of the animated corpse

Newton, J. 2015. The Zombiefied landscape: World War Z, ParaNorman, and the politics of the animated corpse. in: Pallant, C. (ed.) Animated Landscapes: History, Form and Function Bloomsbury. pp. 233-249

Beyond the animated landscape: videogame glitches and the sublime

Meades, A. 2015. Beyond the animated landscape: videogame glitches and the sublime. in: Pallant, C. (ed.) Animated Landscapes New York Bloomsbury.

Animated landscapes: history, form and function

Bloomsbury Academic Pallant, C. (ed.) 2015. Animated landscapes: history, form and function. New York, USA Bloomsbury Academic.

The stop-motion landscape

Pallant, C. 2015. The stop-motion landscape. in: Pallant, C. (ed.) Animated Landscapes: History, Form and Function New York, USA Bloomsbury Academic. pp. 33-50

Introduction

Pallant, C. 2015. Introduction. in: Pallant, C. (ed.) Animated Landscapes: History, Form and Function New York, USA Bloomsbury Academic. pp. 1-12

#BrickBowl – 36hr animation project

Pallant, C. 2015. #BrickBowl – 36hr animation project. Animation Studies 2.0.

Canterbury Anifest Awards 2013

Pallant, C. 2013. Canterbury Anifest Awards 2013. Animation Studies 2.0.

New York: the animated city

Pallant, C. 2013. New York: the animated city. Comparative American Studies. 11 (4), pp. 349-360. https://doi.org/10.1179/1477570013Z.00000000056

Introduction: questioning E Pluribus Unum

Collins, M. and Pallant, C. 2013. Introduction: questioning E Pluribus Unum. Comparative American Studies. 11 (4), pp. 343-348. https://doi.org/10.1179/1477570013Z.00000000059

Animated performance – reflections on an interpretational framework

Pallant, C. 2013. Animated performance – reflections on an interpretational framework. Animation Studies 2.0.

Digital dimensions in actorly performance: the aesthetic potential of performance capture

Pallant, C. 2012. Digital dimensions in actorly performance: the aesthetic potential of performance capture. Film International. 10 (3), pp. 37-49. https://doi.org/10.1386/fiin.10.3.37_1

"Now I know I'm a lowlife": controlling play in GTA: IV, Red Dead Redemption, and LA Noire

Pallant, C. 2013. "Now I know I'm a lowlife": controlling play in GTA: IV, Red Dead Redemption, and LA Noire. in: Wysocki, M. (ed.) Ctrl-Alt-Play: Essays on Control in Video Gaming Jefferson, NC McFarland & Co. pp. 133-145

The animated landscape

Pallant, C. 2013. The animated landscape. in: Harper, G. and Rayner, J. (ed.) Film Landscapes: Cinema, Environment and Visual Culture Cambridge Scholars Publishing. pp. 183-198

Demystifying Disney: a history of Disney feature animation

Pallant, C. 2011. Demystifying Disney: a history of Disney feature animation. London Continuum.

Developments in peplum filmaking: Disney's Hercules

Pallant, C. 2011. Developments in peplum filmaking: Disney's Hercules. in: Cornelius, M. (ed.) Of Muscles and Men: Essays on the Sword and Sandal Film Jefferson, NC McFarland & Co. pp. 175-186

Neo-Disney: recent developments in Disney feature animation

Pallant, C. 2010. Neo-Disney: recent developments in Disney feature animation. New Cinemas: Journal of Contemporary Film. 8 (2), pp. 103-117. https://doi.org/10.1386/ncin.8.2.103_1

Disney-formalism: rethinking 'classic Disney'

Pallant, C. 2010. Disney-formalism: rethinking 'classic Disney'. Animation: an Interdisciplinary Journal. 5 (3), pp. 341-352. https://doi.org/10.1177/1746847710377567

Tarantino the cartoonist

Pallant, C. 2007. Tarantino the cartoonist. Animation. 2 (2), pp. 171-186. https://doi.org/10.1177/1746847707074699
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