Understanding counterplay in video games

Book


Meades, A. 2015. Understanding counterplay in video games. New York Routledge.
AuthorsMeades, A.
Abstract

This book offers insight into one of the most problematic and universal issues within multiplayer videogames: antisocial and oppositional play forms such as cheating, player harassment, the use of exploits, illicit game modifications, and system hacking, known collectively as counterplay. Using ethnographic research, Alan Meades not only to gives voice to counterplayers, but reframes counterplay as a complex practice with contradictory motivations that is anything but reducible to simply being hostile to play, players, or commercial videogames. The book offers a grounded and pragmatic exploration of counterplay, framing it as an unavoidable by-product of interaction of mass audiences with compelling and culturally important texts.

Year2015
PublisherRoutledge
Output statusPublished
Publication dates
Print11 Jun 2015
Publication process dates
Deposited13 Nov 2015
Accepted10 Feb 2015
Place of publicationNew York
SeriesRoutledge Advances in Game Studies
ISBN9781138804920
Related URLhttp://www.taylorandfrancis.com/books/details/9781138804920/
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https://repository.canterbury.ac.uk/item/878xv/understanding-counterplay-in-video-games

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