Imaginary monsters: Game 3.0 and the rise of the transgressive player
Journal article
Meades, A. 2010. Imaginary monsters: Game 3.0 and the rise of the transgressive player. Journal of Gaming and Virtual Worlds. 2 (2), pp. 115-134. https://doi.org/10.1386/jgvw.2.2.115_1
| Authors | Meades, A. |
|---|---|
| Keywords | Game 3.0, protest, player-generated content, media control, transgression, Online videogames |
| Year | 2010 |
| Journal | Journal of Gaming and Virtual Worlds |
| Journal citation | 2 (2), pp. 115-134 |
| Publisher | Intellect |
| ISSN | 1757-191X |
| Digital Object Identifier (DOI) | https://doi.org/10.1386/jgvw.2.2.115_1 |
| Publication dates | |
| 2010 | |
| Publication process dates | |
| Deposited | 31 Mar 2011 |
| Output status | Published |
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https://repository.canterbury.ac.uk/item/854vx/imaginary-monsters-game-3-0-and-the-rise-of-the-transgressive-player
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