Imaginary monsters: Game 3.0 and the rise of the transgressive player

Journal article


Meades, A. 2010. Imaginary monsters: Game 3.0 and the rise of the transgressive player. Journal of Gaming and Virtual Worlds. 2 (2), pp. 115-134. https://doi.org/10.1386/jgvw.2.2.115_1
AuthorsMeades, A.
KeywordsGame 3.0, protest, player-generated content, media control, transgression, Online videogames
Year2010
JournalJournal of Gaming and Virtual Worlds
Journal citation2 (2), pp. 115-134
PublisherIntellect
ISSN1757-191X
Digital Object Identifier (DOI)https://doi.org/10.1386/jgvw.2.2.115_1
Publication dates
Print2010
Publication process dates
Deposited31 Mar 2011
Output statusPublished
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https://repository.canterbury.ac.uk/item/854vx/imaginary-monsters-game-3-0-and-the-rise-of-the-transgressive-player

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